
Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.12.28 06:36:00 -
[1]
Originally by: Nightsheir What ? It is completely nonsense to hold a 110 mil tonage ship with a very small frigate forever ! All you need is a warp inhibitor module some 1 energy / sec and after activating it, wait for your gang to arrive , this is completely nonsense/insane. There should be no 1 or 0's in pvp . Let me tell you what pvp is .
Everything your enemy does should be able to be countered to some extent. With bonuses , you can counter particular things better* or without modules or with penalties, you still* should be able to counter* it with worse efficiency.
But for eve, there are so many 1 and 0's that completely disable your target to death or do nothing at all . Like if you turret disrupt and scramble a battleship with a cheap frigate, it is to be considered as you JUST KILLED IT ! Where the battleship did not have any chance at all to counter it , is this pvp ? Or anything close . Hell no .
Well, i am not going to list all the things that should be changed, but warp scrambling seriously needs to be beaten to submission and work as i will explain.
Okay, you activated a warp inhibitor or scrambler on your target ? Now you just put another 20 second to your targets WARP ALIGNING SPEED , like say . It takes roughly 15 seconds for a battleship to warp, but if a warp inhibitor is activated on the target, now it takes 35 seconds to align, that surely does what is intended as PREVENTING its escape .(yes you try to prevent it, but not completely stop it) .
Now it just works as it should , because , as in weapons . STRONGER STUFF require bigger power grid and cpu , where you can fit a KRAP! warp inhibitor to COMPLETELY STOP A BATTLESHIP* from repositioning(escaping, where battleships are not supposed to die at first contact, not like expendable bunny frigates) // So Frigate class inhibitors adds +20 secs to warp aligning of target ship. Cruiser class inhibitors adds +30 secs to warp aligning of target ship. Battleship class inhibitors adds +40 secs to warp aligning of target ship.
WhY? BECAUSE IN PVP , (( EVERYTHING SHOULD BE COUNTERED at better worse eficiency, depending on ship class, bonuses ))
Now you just have given THAT 300 mil + battleship to CHOOSE NOT TO CONTINUE BATTLING , after meeting with a tackler and a lot more of his gangmates.
OH ! SO YOUR ISK SINK PLANS RUINED ? YOU WANT PEOPLE TO LOSE STUFF QUICKLY SO THEY KEEP PLAYING THIS GAME because they need more isk to buy new ships . BUT YOU CAN STILL DO SO , by creating a new module or item , that gives you chance to escape from warp scrambling at a cost of fuel or some kind of element , just like nanite paste , but costs even more . THERE YOU HAVE YOUR ISK SINK, but you just have given a 110 million ton ship a chance to escape from 1 mil ton frigate's WRATH !! 
Yes , this is a whine thread. No , this is not a cheap whine thread. There is much to learn from it, just try to understand what pvp is without pulling your hair. And check out other games. I accept that eve is a different game and unique , BUT IT SHOULD BE BETTER THAN OTHERS , NOT WORSE !* (especialy in pvp)
--> Wheee lol , my ship is better than your ship , i scrambled you , webbed you , now i will kill you !! 
WHAAT ? 
CCP: "Sorry bud, this is how it works, now you have to lose your pretty ship or marketting will lose its spin. BUT I WANT TO PAY! , I JUST DONT WANT TO LOSE MY SHIP! , warp escaping paste... lol 
You guys ever heard of RP ? (ROLE PLAYING) How am i supposed to role play, where i cant even hold my legs from shaking when i want to try low sec systems ? If its isk TAKE IT !, but leave my ship alone . And give me chance to abandon certain death situations from 1 energy / sec modules .
Sorry for all these , but try to feel me .
So, you are Emo + full of rage + little ***** whiner. Nice combo !
Rifter is not X-Wing CCP. Trinity model kinda sucks. |